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Project Type
Workshop Design & Public Engagement

Duration
Feb 5 2020 (5 weeks) & Feb 4 2021 (6 weeks)
Role
Design Consultant





Why did we create it?


Design has the ability to give someone the practical means to empower communities, change perceptions, level ability and accessibility gaps, and make a difference in an individual’s day-to-day life.  
While design has the real potential to create radical, sustainable change, it also has the potential to create long term, public damage when applied without considering the power and identities of ourselves and our partners. We wanted to create a space for reflection, critique and conversation about what is "Good Design" and how we practice it.





Problem


The field of design has limited room for user feedback and critique. As a design education community, it's essential for us to take a moment to reflect and evaluate our own practices. We must ensure that our work doesn't cause harm to the world and the communities we serve. To achieve this, we should focus on decolonizing the design process and understanding the aspirations of current design students regarding their education.
Therefore, we wish to build an equitable design curriculum that offers diverse opportunities with inclusiveness. Therefore, they want to open a workshop that:
  1. Encourage students to share their thoughts on design practices in general
  2. Evaluate the student experience under the existing curriculum





Goal of the Workshop


1. Explorative: offer a creative and safe space for reflection, questions, and discussion about design practices and ethics
2. Evaluative: discussion to critique the design practices of the institution
3. Linking: invite students to understand different perspectives and thoughts formed around the design experience





Design Process








Participants


Student + Faculty + Design Experts

Here are some people we invited before the advertisement for adding professional insights in the workshop:

Mood

Create a comfortable and welcoming environment for participants to have conversations and time to reflect on themselves






Tools



Interactive Wall


3 main questions about good design that people can freely and honestly illustrate their thoughts anonymously.

1. What makes you design
2. How do you practice “good design”?
3. Your confession&regret on past design practices?




  • Materials
    • Post-it notes, Sharpies and Whiteboard with guiding questions

  • Activities
    • Post up and voluntary presenting 

  • Techniques
    • Linking: the major function of this tool is to bring tangential or unrelated participants comments back to the topic of “what is good design” so that people can consider the topic from a broader perspective as well as better understand each other through different experiences and feelings shared on the whiteboard.





Love letter to department


A space where students and faculty can share what they love and want to see improvement in the department and the school.  



  • Concept: dating app style to show the love-hate relationship between student and department, and further the community member and school culture

  • Materials
    • Prompted activity sheet, Sharpies, Strings that hang people’s answers 

  • Activities
    • Postups 

    • Techniques
      • Linking







    Barnraiser


    Created by Public Lab, the Barnraiser is a 1-page “newspaper” that summarizes and shares different stories in a more lighthearted, succinct, low-burden, but regular way. At the workshop, we created the barnraiser with stories and ideas of Good Design participants



    • Material
      • Newspaper style interactive whiteboard, Sharpies, tapes

    • Activities
      • Postups
      • Affinity diagrams (group them with similar category which works as a subtitle for newspaper)

    • Techniques
      • Linking
      • Collective Documenting







    Shared Design Tools



    Before the workshop, we encouraged people to bring in their own tools to conduct “Good Design” to try different ways to explore a various understandings of “Good Design” which is by actually trying it.
    Therefore, in the workshop, we designed one corner for participants to actually use and experience the different design tools that other people are already using to conduct a good design in their own sense.








    Space Layout









    Interesting thoughts from the workshop



            Comfort in grappling with these difficult questions.

            How do we ask the right question?

            I enjoyed being and feeling the enthusiasm of the participants and the insights of the students.

            How do we as students ethically engage community?

            Is ethical design possible in a capitalist system?








    Learnings



    Design has the ability to give someone the practical means to empower communities, change perceptions, level ability and accessibility gaps, and make a difference in an individual’s day-to-day life.

    While design has the real potential to create radical, sustainable change, it also has the potential to create long term, public damage when applied without considering the power and identities of ourselves and our partners.
    We wanted to create a space for reflection, critique and conversation about what is "Good Design" and how we practice it. In this workshop, we realized that many design students and faculty were looking for more space to have this conversation to improve the design education field and further their own personal design practices. From the foundational, critical and active conversation we had in the workshop, we will be able to get close to what we call “good design” and we hope to continue this impressive experience among designers to share and hear voices from the communities.

















    © Sejin Hwang